Lecture Material


F2009

Schedule & DeliverablesSchedule_%26_Deliverables.html
Lecture Materials
Team ToolboxTeam_Toolbox.html
Project PagesProject_Pages.html
Processhttp://seniordesign.engr.uidaho.edu/process/process.html
Mainhttp://seniordesign.engr.uidaho.edu/
First Semesterhttp://seniordesign.engr.uidaho.edu/first_semester/schedule_&_deliverables.html
Second Semesterhttp://seniordesign.engr.uidaho.edu/second_semester/schedule_&_deliverables.html
Papershttp://seniordesign.engr.uidaho.edu/Papers.html
Sponsor Infohttp://seniordesign.engr.uidaho.edu/Sponsor_Info.html
Project Archivehttp://seniordesign.engr.uidaho.edu/Project_Archive.html
 

Lecture 1: Course Overview

Agenda

  1. Instructor introductions

  2. Syllabus review (roles, responsibilities, ABET)

  3. Course website review

  4. Schedule and deliverables overview

  5. Logbook guide and rubric 

  6. Group discussion


Small group discussions

Second semester students will lead a discussion with first semester students in which you address the questions below.





Small group discussions (groups of 4-5)

  1. 1)What terms in the glossary are you least familiar with?

  2. 2)Examine the documentation of second student senior design projects. What are four best practices for use in your capstone project? Choose a few best practices that are not related to documentation.

  3. 3)Capstone design represents (for many) the culmination of your engineering education and the last step before your engineering careers begin. With that perspective in mind, what skills do you most want to gain or refine?

  4. 4)What experiences are you most interested in having over the course of your project?

  5. 5)What are your most burning questions about the course (first and second semester students)?


Large group reporting and Q/A


Action items

  1. Get a logbook

  2. Make your first entry!

 

8-25-09

FRONT OF ROOM

BACK OF ROOM

Bryce W.

JAY

Brittany B.

Marie Y.

Steve M.

Cam L.

Tommy Y.

Anthony J.

Jordan S.

Joe W.

Mark N.

Kelby W.

Matt W.

Ande J.

Brian L.

Lecture 2: Project presentations

Agenda

  1. Review project bid portfolio

  2. Project presentations & questions (5-10 minutes each)


Project - Presenter - Disciplines

  1. 1)Hybrid Powertrain [abstract, vid1, vid2] - Dr. Edwin Odom - ECE & ME

  2. 2)Power Boost Kick Scooter [abstract] - Dr. Greg Donohoe - EE & ME

  3. 3)Wildlife Surveillance Instrumentation [abstract] - Dr. Kerri Vierling - ECE, ME, & BAE

  4. 4)High temperature soil probe [abstract] - Dr. Peter Robichaud - ECE & ME

  5. 5)Graphite dust production system [abstract] - Dr. Karl Rink & Dr. Akira Tokuhiro - ME

  6. 6)AUV [abstract, zip] - Dr. Dean Edwards - ECE, ME, & BAE

  7. 7)Boiling water test loop [abstract] - Dr. Akira Tokuhiro - ME

  8. 8)Battery charger for AESD [abstract] - Dr. Herb Hess - EE

  9. 9)Life cycle assessment and design [abstract] - Dr. Remy Newcombe - ME & BAE

  10. 10)Ceramic Waste Form Development Material Transfers [abstract, ppt] - Tom Pfeiffer - ME & BAE

  11. 11) Cold trap [abstract] - Dr. Akira Tokuhiro - ME


Action items

  1. Project bid portfolio - due Thursday September 3rd in class

8-27-09

Lecture 3: Project presentations

Agenda

  1. Project presentations & questions (5-10 minutes each)


Project - Presenter - Disciplines

  1. 12) Ceramic Waste Form Development Material Transfers [abstract, ppt] - Tom Pfeiffer - ME & BAE

  2. 13) Test apparatus for munitions primers [abstract] - Mark VonLindern, ATK - ME

  3. 14) Phase shifting transformer [abstract] - John Finley, SEL - ECE & ME

  4. 15) Off-grid vehicle charger [abstract] - Darin Saul, UI Sustainability - ECE

  5. 16) UI compost design [abstract] - Darin Saul - ME & BAE

  6. 17) NASA lunar rover inductive charging [abstract] - Dr. David Atkinson, ISGC - ECE & ME

  7. 18) Golf course irrigation [abstract] - Dr. Tom Hess - ME & BAE

  8. 19) Software modem [abstract] - Brian Banister, AHA - CE

  9. 20) Clean snowmobile exhaust valve control system [abstract] - Peter Britanyak, NIATT - ME

  10. 21) Reed Forming Machine [slides, abstract] - Dr. Tom Hess - ME & BAE

  11. 22) Wideband, High-Power VHF Circulator [abstract] - Dr. Ken Noren & Dr. Jeffery Young - ECE


Action items

  1. Project bid portfolio - due Thursday September 3rd in class

9-1-09

Lecture 4: DESIGN PROCESS

Agenda

  1. Reminder - bid portfolio due today

  2. Discussion of design process model

  3. Watch videos and capture design tips and techniques


Watch and document techniques

Watch the series of design videos about the design of four different products. Capture techniques, activities, and philosophies employed by the designers. Indicate when during the process the technique, activity, or philosophy would be useful.


  1. Pushchair (a.k.a baby stroller) video [4:08]

  2. Charger video [4:56]

  3. IDEO Part 2 [7:16]

  4. Folding bike [11:45]


  1. What are the milestones that define each phase and mark its closure?

  2. What are other techniques or activities that you are aware of and where do they fit into the design process?

9-3-09

Identifying the Opportunityhttp://seniordesign.engr.uidaho.edu/process/Identifying_the_Opportunity.html
Understanding the Opportunityhttp://seniordesign.engr.uidaho.edu/process/Understanding_the_Opportunity.html
Conceptual Designhttp://seniordesign.engr.uidaho.edu/process/Conceptual_Design.html
Detailed Designhttp://seniordesign.engr.uidaho.edu/process/Detailed_Design.html
Fabricationhttp://seniordesign.engr.uidaho.edu/process/Fabrication.html
Validationhttp://seniordesign.engr.uidaho.edu/process/Validation.html

Agenda

  1. Announce teams

  2. Team contract activity

  3. Report results to class

  4. Establish meeting times/places

  5. Team roles and responsibilities


Team contract

In order for a design team to perform at a high level, it is important to establish ground rules, expectations, and goals that define your “culture”. As a team, define consensus expectations about productive within-team relationships.


Please complete the team contract worksheet [doc version]


and the team contract vetting activity.


Action item

Bring a copy of the completed team contract to the team meeting. Keep an electronic copy for your team archive.

Determine team name and email it to Jay (mccormack@uidaho.edu) by COB Thursday.

Lecture 5: TEAM FORMATION

9-8-09

Agenda

  1. Assessment activity

  2. Overview

  3. Identify activities


Assessment activity

  1. Problem scoping processes assessment

  2. Create a list of project learning activities and bring them to class tomorrow and team meeting this week


Project learning overview

  1. With conceptual design is known as the “fuzzy front end” of design

  2. This stage in product development is the

  3. greatest impact on project success and cost

  4. greatest risk

  5. greatest opportunity for innovation (a.k.a. doing some thing cool)

  6. least likely to be recognized as time well spent by you and other engineers

  7. Talk is cheap!!! – Documentation is a must. – data (logbooks, webpage), schedules, decisions – You don’t know it until you can show your mentor where you documented it. – Be efficient in documentation.

  8. Project learning can be simplified by systematically identifying and performing activities that clarify issues surrounding the problem, the people, the products, and the technology.

  9. There is a toolbox of activities that you must choose from (with help of advisor)


Activities

  1. See Understanding the Opportunity webpage


Action items

  1. Print out the problem scoping processes assessment

  2. Create a list of project learning activities with your team as part of the problem scoping assessment

  3. Bring this to the first team meeting

Lecture 6: Getting Started - Understanding the opportunity

9-10-09

Project management

overview


Project management tools

  1. ms project

  2. http://www.ganttproject.biz/

  3. excel



Action items

See you in class next Tuesday.

Lecture 7: PROJECT MANAGEMENT

9-15-09

Agenda

  1. Budget procedures - Molly Steiner, ME Dept Financial Tech

  2. VIEW opportunity - Tom Liesz, Professor - Business

  3. Updated syllabus - Steve

  4. Project websites - Jay

  5. Email aliases

  6. Problem scoping example - Jay

  7. TIDEE submission procedure - Jay


Project website

  1. Website expectations document


Uses for project website

  1. communicate with client, instructor, teammates, future students

  2. present synthesized data and project status

  3. repository for raw data and work in progress (note on external sites)

  4. Note: Be sensitive to proprietary information.

  5. Rule of thumb: Do not post things that you did not create.


Kompozer is a WYSIWYG html editor that will enable you to easily edit and update websites of sufficient complexity for this course. It is free to download and use and is available in GJ 114. (note that it is a continuation of NVU)


Files are uploaded to the senior design website using an sftp client. Some freely available clients are cyberduck on the mac or the secure SSH client provided by ITS.


A template of pages for easy startup!


See me after lecture for a user name and password for the web server.


Email aliases

All aliases are at uidaho.edu, not at vandals.

centerfire

cfd

chimera

composter

dust_lust

golf_course_irrigation

hotshots

induct-us

jet-tread

laplace_sauce

nessie

over-bored

transformers

wildlife_surveillance

woodwind_warriors

zap_gap

Lecture 8: websites and budgets

9-22-09

Agenda

  1. Snapshot day protocol

  2. Specifications


Snapshot day

  1. Websites should be updated to include a synthesis of your project learning and all other midpoint of first semester deliverables- see expectations document

  2. Poster - should include title of project, team name, sponsor name, team member names, a problem statement, initial specifications, and preliminary results from project learning (models, images, calculations, etc.)

  3. Bring any hardware - products, experiments, etc.

  4. Make a logbook entry describing two things that other teams are doing that you could use on your project.


Snapshot day locations

  1. Design suite - composter, RLEP, primer, soil monitor, hybrid powertrain, shift happens, iheat, tie-masters, foliar, ECU

  2. Design suite meeting area - golf course irrigation, graphite dust, reed machine, boiling water loop, circulator, snowmobile,

  3. Power lab - wildlife surveillance, scooter, AESD, transformer, AUV, team power, scalable, sustainable power

  4. Engine bay - submerge


Specifications

  1. Definition, alternate terminology, and role in design process

  2. specs, requirements, technical requirements, voice of the customer, voice of the company

  3. mapping of needs to specs

  4. See process doc on creating specifications for key elements

  5. Target values may take other forms

  6. a range (i.e. a value and some tolerance)

  7. binary

  8. probabilities, statistical measures, larger populations of product or components

  9. Target values set from

  10. client/expert input

  11. competitive benchmarking

  12. Not all requirements are absolute - clients have preferences

  13. must, should, wish

  14. 9, 3, 1


  15. Meticulous requirements management is critical on large projects, in large teams, and in complex projects

  16. See process docs - house of quality

  17. Simple hoq template

  18. Note that specs can be one to many or many to one wrt needs

  19. Translate needs to specs and specs to needs


  20. Check completeness by category: functional performance, human factors, physical requirements, reliability, life-cycle concerns, resource concerns (time, cost, etc.), manufacturing requirements

  21. Your specs should be reviewed with the client

  22. Your results should be constantly compared to the specs in order to validate design decisions

  23. Specs should be updated when new information is acquired


Lecture 9: Specifications and snapshot day

9-29-09

Agenda

  1. Snapshot debrief

  2. Tom Liesz

  3. Instructors

  4. Note on problem scoping processes activity [due online 10-7]

  5. Note on design reflection assignment [due online 10-15]

  6. Conceptual design processes activity [bring WIP to instructor meetings]

  7. Conceptual design strategy



Conceptual design overview & guidelines

  1. See process page on conceptual design for overview

  2. General conceptual design guidelines

  3. explore lots of ideas - diverge then converge

  4. do not become fixated on one solution

  5. have a systems mentality - methodically move from needs to what to how

  6. sketching is a must

  7. talk is cheap!!! – Documentation is a must. – data (logbooks, webpage), schedules, decisions – You don’t know it until you can show your mentor where you documented it. – Be efficient in documentation.



  1. Activity - Functional modeling

  2. Translate the technical specifications into a description of what the product will do.

  3. Use function as a foundation for finding how to do it.

  4. Breaks big problems into small problems without fixating on a solution.

  5. Functions and flows describe product behavior as a flow chart.

  6. Don’t confuse components with functions. Check for a verb noun pair.

  7. Not all functions are immediately known. Some are defined by choosing form.

  8. See notes on conceptual design page



  1. Activity - Morphological charts

  2. A mapping of potential solutions to needed functions.

  3. A complete solution is formed by choosing a solution for each functional need.

  4. See notes on conceptual design page



  1. Activity - Brainstorming session

  2. Qualities of a good brainstorming sessions are 1) present lots of ideas, 2) build on others, and 3) don’t judge.

  3. Try to have group events and time to yourself.

  4. See notes on conceptual design page



  1. Activity - Design by analogy

  2. Use existing solutions to similar problems.

  3. Can be found in similar products, not so similar products, and nature.

  4. Sharing function is what allows reuse of idea.

  5. Recall videos



  1. Activity - Prototyping (Physical and Digital)

  2. Prototypes should be created with goal of learning something specific, but you will learn something unexpected as well.

  3. Prototypes can be scoped to minimize effort and maximize learning.

  4. Prototypes can be physical or digital.

  5. What are the advantages of each?



  1. Activity - Design filtering

  2. There are many philosophies, heuristics, and rules of thumb that are applicable to particular problems.

  3. Often more applicable in detailed design, but can have big impacts now.

  4. Examples

  5. design for assembly (does your product require frequent assembly?)

  6. design for manufacturability (does your product feature complex geometry or other manufacturing issues?)

  7. life cycle design (will your product require disposal of frequent servicing)

  8. axiomatic design (maximize function independence and minimize complexity)



  9. Activity - Decision matrix

  10. After diverging, the team must converge to a small set of reasonable alternatives to present to the client.

  11. Decision matrices should leverage specs and user preferences.

  12. Decision matrices should be considered qualitative, not quantitative.

  13. See notes on conceptual design page




Action item

  1. Fill out (on paper) the Conceptual Design Activity with a list of specific conceptual design activities for your project.  Bring them to the team meeting this week.

  2. Don’t forget web activities!

Lecture 10: Conceptual design

10-13-09

Agenda

  1. Don Elger - survey

  2. Team member citizenship (1st semester)

  3. Growth achieved (2nd semester)

  4. Report guidelines (1st and 2nd semester)


Team member citizenship assessment

  1. Paper version, web-preview, scoring preview

  2. Complete the assignment online, individually by 11/20



A good example of identifying team member strengths.


Delegates/completes tasks, as needed


Jane has probably been the best teammate at completing her individual tasks. She has done a great job maintaining the website, and she always stays on top of her work. A lot of her work might go unnoticed by other teammates, but without it, our team would be much further behind schedule because everyone else has done a poor job at documenting of our accomplishments to date. The results of her timely efforts also reminds us what is left to do.


Jane's work ethic is important because it rubs off on all the other teammates. She is usually the first to complete a task or assignment, and usually others are quick to follow her. Although she is not the strongest vocal leader, she has let her amount of work help lead others.



A good example of team member coaching.


Performs competently to team standards


Karl will sometimes have difficulty with assignments because he does not fully understand what is expected. When he is receiving the assignment he acts as if he understands but when the assignment is reviewed it is incomplete. He will sometimes ask for a review to try to remedy this, but it ends up being a pain when assignments require review before they are submitted. He should be sure he fully understands assignments before he accepts them and email questions if he needs help so that he can be sure he is doing the right thing and wont have to do the work twice.


A poor example of identifying team member strengths.


Performs competently to team standards


Helen gets his work completed when she is tasked. She positively contributes to team meetings.



A poor example of team member coaching.


Resolves conflicts constructively


While Ted may have good intentions, he lacks tact in dealing with conflicts and often makes situations worse.



Growth Achieved

  1. Professional development achieved

  2. Complete the assignment online, individually by 11/20


Reporting

  1. Guidelines on professional writing

  2. See guidelines for interim design reports (1st semester)

  3. See guidelines for final design reports (2nd semester)

  4. An example of a high quality final design report


Action items

  1. Send Jay your design review meeting time and location

  2. Complete assignments

  3. Perform design review

Lecture 11: DEsign reports

11-10-09

Scheduled

  1. Completed - Clean snowmobile exhaust valve control system

  2. Thursday 11/12 - 2:30 PM - ECE conference room - LSV2 Autonomous Charger

  3. Friday 11/13 - 9:30 AM - ME conference room - Reed Forming Machine

  4. Monday 11/16 - 9:30 AM - CS conference room - Wideband, High-Power VHF Circulator

  5. Wed 11/18 - 9:30 AM - ME conference room - Graphite dust production system

  6. Wed 11/18 - 11:30 AM - NIATT conference room - Golf course irrigation

  7. Wed 11/18 - 3:30 PM - MRC conference room - NASA lunar rover inductive charging

  8. Wed 11/18 - 3:30 PM - At ATK - Test apparatus for munitions primers

  9. Thursday 11/19 - 2:30 PM - Mindworks - High temperature soil probe

  10. Thursday 11/19 - 2:30 PM - AT SEL - Phase shifting transformer

  11. Thursday 11/19 - 3:30 PM - Mindworks - Wildlife Surveillance Instrumentation

  12. Thursday 11/19 - 4:00 PM - ECE conference room - AUV


TBD

UI compost design

Power Boost Kick Scooter

Boiling water test loop

design review schedule

Agenda

  1. Snapshot day guidelines for 1st semester teams

LECTURE 12: SNAPSHOT DAY PROTOCOL

12-1-09